Showing posts with label Breacher Squads. Show all posts
Showing posts with label Breacher Squads. Show all posts

Wednesday, 9 March 2016

VIIth Legion WIP: Breachers Squad II

If you guys have been following the progress of my Imperial Fists, you'll know that i love these guys. Imperial fist breachers are so good to play with on the table, and so much fun to paint and convert.

a galaxy in flames

Wednesday, 2 March 2016

32mm bases are the ticket...


So i've recently acquired a batch of 32mm bases and have started the process of swapping my 30k stone men over to them. I am more than happy as they have allowed me to really to enhance the theme of the army with extra detail on the bases. 

a galaxy in flames

a galaxy in flames

Collapsed walls, razor wire, reo bars and blown out retaining walls gives these mins the realm look of trudging through shattered concrete defences.


a galaxy in flames

a galaxy in flames

a galaxy in flames

Sunday, 27 September 2015

VIIth Legion WIP: Breachers Squad I


Heys guys, spraggy again with another post about the yellow guys from the VIIth legion.
Not so much a work in progress but more of a work finished is my first breacher squad....finally 

A galaxy in flames

Saturday, 5 September 2015

Imperial Fists Tactics Rite of War: Stone Gauntlet

Hey guys, Spraggy here to talk about the ins and outs of the Stone Gauntlet Rite of War for the imperial fists. The VIIth legion is reknown for its skill at assaulting, and defending static positions in a variety of different theaters. The Stone Gauntlet rite of war certainly provides a rules set that brings this trait of the Imperial Fists to light on the table.

Rite of War Special Rules:

Effects


  • Warder squads may be taken as troops
  • Resolve of Stone: Essentially any marine model with the Imperial Fists Astartes rule that is equipped with a boarding shield or Storm shield and within a squad of at least 3 similarly equipped models gains +1T so long as they do not run charge or perform a sweeping advance in that current player turn. (that means you can perform a sweeping advance in your opponents turn and still be good!! you can also run in your turn and then form up with your +1T in your opponents turn)
  • Shield Charge: Essentially any marine model with the Imperial Fists Astartes rule that is equipped with a boarding shield or Storm shield and within a squad of at least 3 similarly equipped models gains the Hammer of Wrath special rule. (this isn't so much of a good thing and will only come handy if you need to charge on that last turn to get onto an objective)

Limitations:

  • Compulsory troops must be breacher squads....Duh
  • No deep strike whatsoever
  • You may not take more Elites and Fast Attack choices combined than you have Troops choices. That means if you take 2 troops choices that means 2 elites/fast total. (In 2000 points i usually run 2 breachers squads and a support squad. Means 3 elites as i typically don't use much fast attack)
  • With the exception of legion champions, you may only take a single Consul for your HQ selections

a galaxy in flames