Sunday, 13 March 2016

Mandolf's Legacy Chapter One

The boys here at A Galaxy in Flames have been partaking in some DeathWatch Roleplay. The games have been so much fun, and so engaging and cinematic at times that we have often been talking and talking about what happened in each session for days after. Our guest writer, Dean Ferguson has expanded upon our post game chatter to write some fiction depicting what happened during the games. What he wrote was so good that we decided to try keep a running story of the dramatic encounters of Kill Team Praetorus Gamma.

Hope you enjoy.

Dramatis Personae

Astartes of the Deathwatch:

Kahn-Sarro: Squad Sergeant, White Scars Chapter

Rylath: Techmarine, Salamanders Chapter

Ezekiel: Devestator, Dark Angels Chapter

Kayzar Solaro: Tactical Marine, Raven Guard Chapter

Galmech Kaargul: Apothecary, Iron Hands Chapter

Iagos: Apothecary, Lamenters Chapter

Asani: Tactical Marine, Raptors Chapter

Artemis: Librarian, Lamentors Chapter

Members of the Inquisition:

Hurtz: Inquisitor, Ordos Xenos

Sorenzo: Inquisitor, Ordos Hereticus

Crew of the Corvandus:

Alrich Van Drachnolovic: Ship Captain

Argovix 241: Techpriest Engine Seer

Servitor 416: Skiff Pilot


“Even Angels must face their own daemons...”

                                                                        -Inquisitor Hurtz

Wednesday, 9 March 2016

VIIth Legion WIP: Breachers Squad II

If you guys have been following the progress of my Imperial Fists, you'll know that i love these guys. Imperial fist breachers are so good to play with on the table, and so much fun to paint and convert.

a galaxy in flames

Thursday, 3 March 2016

The difference good terrain makes to your games and why you need it.

Everyone at some stage, most probably a tournament (well at least here in Oz), has played a game on a table that was, well.....lacking. Terrain was sparse or not painted and the general feel of the game was...meh.

Conversely i would like to hope that gamers have at least at some stage played a game on terrain that was sooooo good and realistic that it just drew you into the fiction you were playing there right on the table. This is the reason i so adamantly believe that terrain is one of the most important parts of a 30k game (any minis game really) for those who are hobby enthusiasts. Not so much for those who play WAAC or the tournament scene as they play predominately strategy and not so much tactics and tactics can be driven very heavily by terrain.

So before this devolves into a rant....let me tell you why i think good terrain is so important.

Wednesday, 2 March 2016

32mm bases are the ticket...

So i've recently acquired a batch of 32mm bases and have started the process of swapping my 30k stone men over to them. I am more than happy as they have allowed me to really to enhance the theme of the army with extra detail on the bases. 

a galaxy in flames

a galaxy in flames

Collapsed walls, razor wire, reo bars and blown out retaining walls gives these mins the realm look of trudging through shattered concrete defences.

a galaxy in flames

a galaxy in flames

a galaxy in flames