With the pending release of HH2.0 there is a bit of a stir the 'A Galaxy in Flames' camp. For me its a review and revamp of my HQ at the moment, magnetising arms and adding a little extra flair.
Even though i feel the VIIth legion is not one to embellish themselves in pomp and finery like the Emperors Children or the Blood Angels, I did decide to add a cloak to my praetor but kept it demure and simple.
I'm hoping that the Imperial fists still have thier character and bonus for fighting in challenges in the new edition, as this captain with his re-rollable invulnerable save due to his shield and Stone Gauntlet Rite of War will be a potent threat to enemy heros.
Showing posts with label Legion HQ. Show all posts
Showing posts with label Legion HQ. Show all posts
Monday, 23 May 2022
Wednesday, 27 March 2019
Imperial Fists Librarian
I have always loved the psyker aspect of GW games. The other worldly space wizard aspect is amazing for creating wonder and horror in a grimdark setting.
Now unfortunately, the VIIth legion did not field its members of the librarius after the edict of Nikea was introduced. They weren't even reintroduced into the rank and file. Instead, Dorn mandated that they should be confined to barracks upon the Phalanx until further notice. Now they weren't imprisoned but they were effectively quarantined. Whether Dorn did this over concerns and mistrust of his gifted sons, or if the primarch could perceive some other purpose for them remains to be fleshed out. Personally i think it was a little of both.
So as i am a super adherent to the fluff, ive not converted a librarian because of this.......but now things have changed. With the timeline creeping closer to the siege of Terra, and a time when all legions used anything they had on hand (including witchy mind bullets) to fight the enemy, i felt a little more at peace with building and using a librarian, mind you only for games set close to the siege of Terra time.
This particular librarian i've converted with the vision of a senior librarian prior to the edict of Nikea being enforced, stripped of position and rank, confined to barracks on the phalanx but then re-instated when everything sideways with Horus's assault on Sol. He has legion command insignia, with Terra unification honours. I modelled him no other weapons other than his force staff to try give the feel his powers are what he has come to rely upon. The pose was intended to not be one indicating direct fighting as i have a preference for the divination powers and i wanted to showing him acting in a support role because of his powers.
And the final touch i wanted to portray was the eagle topped staff and book on his waist, little signs of the Lectitio Divinatus creeping into the legions, almost as a direct opposite to the taint of the warrior lodges. Being a Terran born fist i felt he would be more susceptible to the teachings that the Emperor was indeed a god, even though it being contrary to the Imperial Truth.
Now unfortunately, the VIIth legion did not field its members of the librarius after the edict of Nikea was introduced. They weren't even reintroduced into the rank and file. Instead, Dorn mandated that they should be confined to barracks upon the Phalanx until further notice. Now they weren't imprisoned but they were effectively quarantined. Whether Dorn did this over concerns and mistrust of his gifted sons, or if the primarch could perceive some other purpose for them remains to be fleshed out. Personally i think it was a little of both.So as i am a super adherent to the fluff, ive not converted a librarian because of this.......but now things have changed. With the timeline creeping closer to the siege of Terra, and a time when all legions used anything they had on hand (including witchy mind bullets) to fight the enemy, i felt a little more at peace with building and using a librarian, mind you only for games set close to the siege of Terra time.
This particular librarian i've converted with the vision of a senior librarian prior to the edict of Nikea being enforced, stripped of position and rank, confined to barracks on the phalanx but then re-instated when everything sideways with Horus's assault on Sol. He has legion command insignia, with Terra unification honours. I modelled him no other weapons other than his force staff to try give the feel his powers are what he has come to rely upon. The pose was intended to not be one indicating direct fighting as i have a preference for the divination powers and i wanted to showing him acting in a support role because of his powers. And the final touch i wanted to portray was the eagle topped staff and book on his waist, little signs of the Lectitio Divinatus creeping into the legions, almost as a direct opposite to the taint of the warrior lodges. Being a Terran born fist i felt he would be more susceptible to the teachings that the Emperor was indeed a god, even though it being contrary to the Imperial Truth.
Labels:
30k,
Consul,
Conversion,
Imperial Fists,
Legion HQ,
Librarian
Wednesday, 3 February 2016
VIIth Legion WIP: Sigismund
1st Captain of the Seventh Legion.
I love this guy!
....and he owns anything on the table with two legs and a heart beat short of a primarch.
Labels:
30k,
Conversion,
Imperial Fists,
Legion HQ,
Sigismund
Thursday, 15 October 2015
VIIth Legion WIP: Forge Lord
Master of the Armoury
So i got this idea that i wanted to run a big guy in with my shield wall......now I'm talking a big big guy. Of course there is the contemptors, which I am in the process of building but I also wanted something a little more....different. So I came up with the idea of having the 32nd's own pet robot. A Castellax battle Automata to stomp along with the shield line but he is another post for a different day. However, to field said Castellax i need the right HQ to field him and I settle for a Forge Lord consul.

Given that i had decided to arm him with a boarding shield, practicality would suggest arming him with a melee weapon which wouldn't suffer from the presence of the shield such as a specialist weapon like a power fist or lightning claw.
Friday, 28 August 2015
Macca on Tactica: Characters and Challenges 101
Hello, and welcome to the first true Macca on Tactica in a little while.
Today I wanted to take the time to look at the assault phase in 30k,
specifically where our Legion Praetors and the like, as well as where a few
special characters fit in. This is a cut-down and basic look at the HQ's a rock-paper-scissors look at what each is best used for.
Auxillia/Militia, Archmagos, Praetors & Centurions

If you see any of these guys set up opposite you, and you have nothing better than a Centurion, AVOID THEM AT ALL COSTS. Seriously, they will light a fire under your ass so fast, it's not funny. These characters are strong, but many only get stronger in challenges. Especially Sigismund. Seriously, even if you have a Primarch, avoid Sigismund, he will actually cause a lot of damage to the weaker Primarchs, with Kurze, Corax, Lorgar (minus powers), Dorn and Alpharius all likely to win but only walk away with a wound or two left.
Kharn is a human hand grenade, if he is thrown into a unit which outnumbers him, he can get up to 9 attacks. On his own. He is a one-man army, and he will wreck most units he touches. Bonus points if you can tell me what the fuck happened to his Artificer armour and Iron Halo in 40k.
Sevetar, on the other hand, is a surprisingly weak fighter, who ONLY excels once he is in a challenge and fighting dirty. In a regular assault, his chainglaive is not as strong as many weapons, and any clown with a power fist will end him. Keep the Master of the Atramentar away from Terminators at all costs.
Eidolon is a funny character. He is quite strong on the assault with his Thunder Hammer, however, if he isn't on the assault, you won't be striking with his superior initiative, and just like with Sevetar, any clown with a Power Fist will end him. Bonus Points here if you can tell me how Skrillex's cloak isn't burned by his jump pack.
Abaddon. Powerful, but overall, not much stronger than a Centurion. Best used as a buffing unit. I thought it would be interesting to note that the most powerful character in 40k is really a mid-level special character in 30k.
Primarchs.
I will say it once, and once alone. Primarchs will kill anything less than a Primarch. They won't however kill Primarchs, at least not without half a dozen player turns elapsing. If you play a game of 30k, and you and your adversary send your Primarchs into each other at a hundred miles an hour, you've effectively removed both Primarchs from contributing to the game.
Primarchs are best used for two roles: to either buff their army into the stratosphere (Dorn, Alpharius, Guilliman), or to kill enemy heroes and Death Star units, especially if said Primarch is named Angron.
Conclusion.
In the end, everyone will use their characters however they feel, but it is good to know that you have limitations. None of the characters listed should be thrown into Terminators of any kind, nor should they be thrown into specialist units like Templars, Invictus etc. because you'll likely lose 150-200 points of character for probably 70-100 points of slain enemies (which is bad on any planet).
Try to keep your characters set on the path they were designed for, buff your army if that's your job, hunt weaker heroes if that's your job. But don't try and take on Sigismund. EVER.
~Macca
Auxillia/Militia, Archmagos, Praetors & Centurions

There are a LOT of HQ options in the Horus Heresy, but a few really stick out. Lets look at them now.
For the Solar Auxillia, your HQ's are really more of an arm-wide buffing unit. You cannot expect to go toe-to-toe with an Astartes, unless you are willing to pay through the teeth for the wargear. Whilst it is possible to equip a Paragon Blade, Artificer Armour and a 3++ invul save, it's still not in your best interests to fight this fight, especially against the more martial of Legions.
For the Solar Auxillia, your HQ's are really more of an arm-wide buffing unit. You cannot expect to go toe-to-toe with an Astartes, unless you are willing to pay through the teeth for the wargear. Whilst it is possible to equip a Paragon Blade, Artificer Armour and a 3++ invul save, it's still not in your best interests to fight this fight, especially against the more martial of Legions.
With the Imperial Militia, your commander fights like a sponge, but unlike a sponge, he won't absorb much. It's probably best to stay away from combat with this guy and to instead drown your enemies in the corpses of your own men. Yes, this even applies to a cultist HQ with a tainted weapon, yes, you'll kill on a 6 to wound, but you'll probably be turned to a smear or pink mist long before this happens.
Ah, the Mechanicum Archmagos. Now here is a fish out of water. The Archmagos is a force multiplier like the previous HQ's, however, he is also quite a tough combatant, with good armour, higher than average toughness, and access to excellent wargear. Whilst unlikely to be instantly killed in a combat, save to a deadly strike of some kind, I wouldn't feel confident pitting this guy against anything more solid than a Legion Centurion, even with Liquifiers or other crazy weapons.
Legion Praetors. These guys are badass. Paragon Blade, Digital Lasers, maybe even a relic from their Legion, the Praetor fears nothing less than a Special Character or a Lord of War, AND even then, a well equipped Praetor can give a special character a run for their money. If you are using these guys, feel confident when throwing them into most enemies, as you are more than likely to win.
Legion Centurions. Ok, a stock Centurion is no good for challenges, so if that's the route you want to take, go for the Champion Consul option, Forge Lord with Servo Arm, Cataphractii plate, Rad Grenades and a Cyber Familiar (for sheer badassery) or, a Librarian Consul (force axe being a must-take). Pretty much any other kind of Centurion is simply too brittle to be trusted in challenges against most enemies. As a rule of thumb, use your Consuls to buff your troops or even a better HQ, a well placed Primus Medicae can buff a Praetor into the stratosphere with Feel No Pain.
Special Characters.
Ah, the Mechanicum Archmagos. Now here is a fish out of water. The Archmagos is a force multiplier like the previous HQ's, however, he is also quite a tough combatant, with good armour, higher than average toughness, and access to excellent wargear. Whilst unlikely to be instantly killed in a combat, save to a deadly strike of some kind, I wouldn't feel confident pitting this guy against anything more solid than a Legion Centurion, even with Liquifiers or other crazy weapons.
Legion Praetors. These guys are badass. Paragon Blade, Digital Lasers, maybe even a relic from their Legion, the Praetor fears nothing less than a Special Character or a Lord of War, AND even then, a well equipped Praetor can give a special character a run for their money. If you are using these guys, feel confident when throwing them into most enemies, as you are more than likely to win.
Legion Centurions. Ok, a stock Centurion is no good for challenges, so if that's the route you want to take, go for the Champion Consul option, Forge Lord with Servo Arm, Cataphractii plate, Rad Grenades and a Cyber Familiar (for sheer badassery) or, a Librarian Consul (force axe being a must-take). Pretty much any other kind of Centurion is simply too brittle to be trusted in challenges against most enemies. As a rule of thumb, use your Consuls to buff your troops or even a better HQ, a well placed Primus Medicae can buff a Praetor into the stratosphere with Feel No Pain.
Special Characters.
If you see any of these guys set up opposite you, and you have nothing better than a Centurion, AVOID THEM AT ALL COSTS. Seriously, they will light a fire under your ass so fast, it's not funny. These characters are strong, but many only get stronger in challenges. Especially Sigismund. Seriously, even if you have a Primarch, avoid Sigismund, he will actually cause a lot of damage to the weaker Primarchs, with Kurze, Corax, Lorgar (minus powers), Dorn and Alpharius all likely to win but only walk away with a wound or two left.
Kharn is a human hand grenade, if he is thrown into a unit which outnumbers him, he can get up to 9 attacks. On his own. He is a one-man army, and he will wreck most units he touches. Bonus points if you can tell me what the fuck happened to his Artificer armour and Iron Halo in 40k.
Sevetar, on the other hand, is a surprisingly weak fighter, who ONLY excels once he is in a challenge and fighting dirty. In a regular assault, his chainglaive is not as strong as many weapons, and any clown with a power fist will end him. Keep the Master of the Atramentar away from Terminators at all costs.
Eidolon is a funny character. He is quite strong on the assault with his Thunder Hammer, however, if he isn't on the assault, you won't be striking with his superior initiative, and just like with Sevetar, any clown with a Power Fist will end him. Bonus Points here if you can tell me how Skrillex's cloak isn't burned by his jump pack.
Abaddon. Powerful, but overall, not much stronger than a Centurion. Best used as a buffing unit. I thought it would be interesting to note that the most powerful character in 40k is really a mid-level special character in 30k.
Primarchs.
I will say it once, and once alone. Primarchs will kill anything less than a Primarch. They won't however kill Primarchs, at least not without half a dozen player turns elapsing. If you play a game of 30k, and you and your adversary send your Primarchs into each other at a hundred miles an hour, you've effectively removed both Primarchs from contributing to the game.
Primarchs are best used for two roles: to either buff their army into the stratosphere (Dorn, Alpharius, Guilliman), or to kill enemy heroes and Death Star units, especially if said Primarch is named Angron.
Conclusion.
In the end, everyone will use their characters however they feel, but it is good to know that you have limitations. None of the characters listed should be thrown into Terminators of any kind, nor should they be thrown into specialist units like Templars, Invictus etc. because you'll likely lose 150-200 points of character for probably 70-100 points of slain enemies (which is bad on any planet).
Try to keep your characters set on the path they were designed for, buff your army if that's your job, hunt weaker heroes if that's your job. But don't try and take on Sigismund. EVER.
~Macca
Monday, 24 August 2015
Home Made Damocles Command Tank
Another day, and a fun conversion. today we have my home-made version of a MK I Damocles Command Tank.
The Damocles is an existing kit from Forge World, based on the MK II Rhino chassis. I am thinking of using one in a tournament coming up in October (Inferno IV, in Brisbane. If you're in Australia, do check it out, it's a lot of fun and a great opportunity to meet a bunch of passionate HH hobbyists) and I decided I needed one. Since the kit is around $115 Australian, I thought instead I could convert one rather than pay all that money for a tank I may not need.
Thus, the MK I Damocles was born.
The old red rhino I repainted had textured paint on it, which meant that I had no option, bar completely stripping the textured paint (which is much harder than regular paint, without plastic dissolving solvents) than to paint some dust and mud onto the tracks. So, I painted some mud and dust onto the tracks. It's not ideal, but it's good enough.
I cast myself a mid-size Iron Warrior emblem for the front visor, as well as making a small scroll for the IVth legion on the opposite side. The hazards had to be worked into the vehicle somewhere, so I put them above the slits. I think it's the perfect spot and it actually complements the vehicle, as opposed to painting them into all the inlays on the side.
The tank has a nice Olympian sounding name and this Greek pattern motif throughout. These are off the Minotaurs Transfer Sheet from Forge World, because I felt my freehand wasn't up to the task of such tiny tiny symbols.
The dish itself is a pair of grates off a Nephallim Fighter from 40k, attached to a chaos searchlight, with a small aquilla from an old Leman Russ kit attached to make it more imperial-y. The assembly is mounted atop a chaos rhino cupola slightly modified to look more like a scanner.
A few spare cables, a filter off a German King Tiger tank and a bit of a hunter killer were combined together for the small generator unit behind the dish.
So, all in all, this is the kind of project that I have come to LOVE about the hobby. A simple idea, for a budget command tank, realised with just parts I had lying around. I think it looks good enough that nobody will complain, well, at least I hope.
~Macca
The Damocles is an existing kit from Forge World, based on the MK II Rhino chassis. I am thinking of using one in a tournament coming up in October (Inferno IV, in Brisbane. If you're in Australia, do check it out, it's a lot of fun and a great opportunity to meet a bunch of passionate HH hobbyists) and I decided I needed one. Since the kit is around $115 Australian, I thought instead I could convert one rather than pay all that money for a tank I may not need.
Thus, the MK I Damocles was born.
The old red rhino I repainted had textured paint on it, which meant that I had no option, bar completely stripping the textured paint (which is much harder than regular paint, without plastic dissolving solvents) than to paint some dust and mud onto the tracks. So, I painted some mud and dust onto the tracks. It's not ideal, but it's good enough.
I cast myself a mid-size Iron Warrior emblem for the front visor, as well as making a small scroll for the IVth legion on the opposite side. The hazards had to be worked into the vehicle somewhere, so I put them above the slits. I think it's the perfect spot and it actually complements the vehicle, as opposed to painting them into all the inlays on the side.
The tank has a nice Olympian sounding name and this Greek pattern motif throughout. These are off the Minotaurs Transfer Sheet from Forge World, because I felt my freehand wasn't up to the task of such tiny tiny symbols.
The dish itself is a pair of grates off a Nephallim Fighter from 40k, attached to a chaos searchlight, with a small aquilla from an old Leman Russ kit attached to make it more imperial-y. The assembly is mounted atop a chaos rhino cupola slightly modified to look more like a scanner.
A few spare cables, a filter off a German King Tiger tank and a bit of a hunter killer were combined together for the small generator unit behind the dish.
IRON WITHIN, IRON WITHOUT
Here is the starting Rhino, it was a mess!

So, all in all, this is the kind of project that I have come to LOVE about the hobby. A simple idea, for a budget command tank, realised with just parts I had lying around. I think it looks good enough that nobody will complain, well, at least I hope.
~Macca
Sunday, 23 August 2015
Iron Warriors: Erasmas Golg and more Consuls!
Erasmus Golg.
Not many photos here, as he is the most simple conversion, simply a Grave Warden with a head swap and a vexillia.
Primus Medicae.
This guy was a little more effort. Apothecary lights and sensors were glued onto his torso, and his weapon is a conversion of the grenade launcher, combining a melta and bolter together for a combi-melta combination.
Multi-HQ.
The most fun of the three, this guy is a combination of a little Forge Lord, Siege Breaker, Warsmith, Praetor, Champion, Consul etc. This is my Jack-of-all-trades character, something I can use in multiple lists.
Befitting his stature and techno-prowess, I elected to modify the grenade launcher arm in a different way, combining a melta into it, and adding a small augery scanner (just above the hand). He has a large servo arm on his back, as well as a single frag assault launcher.
Three HQ's.
So there they are, three HQ's. The choice to go with more Cataphractii is in response to a few things:
-My previous force, the defensive siege force was too dominant in the ranged game, reducing the entire tournament I played in to a shooting game, I felt like dirty Tau.
-I have little to no effective Zone Mortalis forces. Can't defend the Contrador with MK IV armour!
-I lacked mobility. The one situation where my shooting failed was when Michael from the Eye of Horus backed away with the Relic hidden inside his Spartan. I had to cross the battlefield to grab it, I couldn't just shoot both the Spartan AND the Stone Gaunlet Breachers with Feel No Pain to death. I needed strong assault options to do it.
So, here I am. I hope you enjoy these quick snaps.
~Macca
Sunday, 17 May 2015
Narik Dreygur, Praevian Consul of the Iron Warriors: Part 2
Wow, hasn't a lot happened already this weekend? (That's of course for our overseas bloggers, for those of us here in Australia, it's actually closer to Monday than Friday now). Anyway, enough of that, here's what you came here to see: Narik Dreygur!
This miniature is incredibly detailed. Something approaching the actual Character Series, in my humble opinion! Check out the grim specter of death emblazoned onto his tabbard.
I also elected to paint some knee hazards, something I don't often do. After painting it and comparing it to the Forge World model, I noticed that's exactly how they did it too!
There are also 3 distinct gouges I have painted onto his power fist. I'm gonna call these the Wolverine marks.
This lens on his pistol is absolutely tiny. It was a bitch to paint, but in the end, I got there.
A Praevian Consul in all his glory.
Check out his banner....
What do you think? If you want to know how I did any particular, please feel free to let me know. Also feel free to leave feedback in general. Also, a shout out to Eadwine for supplying me with this miniature. Without him, I couldn't have got it without paying some price gouging fuck my first born baby, so cheers for that mate!
~Macca
Friday, 15 May 2015
Narik Dreygur, Praevian Consul of the Iron Warriors: Part 1
G'day folks, Macca here with a quick one. On Wednesday, my Praevian
Consul arrived. Needless to say, I'm a very happy chappy (not to be
confused with the mediocre movie that has just left the cinemas). The
rules for this guy can be found here.
Anyway, I opened him up first thing when I got home, (I have spent 5 of the last 6 weeks away working) and got to work building him straight away. Then, after finishing the basic build, I had a brain storm.
Anyway, I opened him up first thing when I got home, (I have spent 5 of the last 6 weeks away working) and got to work building him straight away. Then, after finishing the basic build, I had a brain storm.
Is that a servo harness? Why yes, it is. I love this model so much, it screams Iron Warriors to me, so I want to use it even when I'm not using this Consul's rules. Thus, I decided to give him an attachment that could work for a Praetor as well. After all, a Power Fist isn't the worst equipment going, is it?
I also decided to swap his original left shoulder pad for one embossed with the Legion emblem. This makes sense as most of the miniatures so far have these pads. I also made some very subtle additions, just for the rule of cool and proper WYSIWYG. Can you pick them?
That's right. Melta bomb, frag and krak grenades on his left hip. I did this because you never know when you're going to need them.
Anyway, by some point tomorrow, maybe Sunday, I should have this guy painted up. If you like my idea, feel free to let me know, if you think I ruined the miniature, let me know too!
~Macca
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