Sunday 29 June 2014

Barbarus Table: Part 2

 Here we are, about 3 days later then I aimed for, but here is my finished craters and ruined tank battlescape. For the how-to on the reeds and wetlands, I used this technique from Secret Weapon Miniatures.

Now everywhere that you see a brown tone or a rust-effect, that's weathering powders. All up, apart from the green depths of the craters and the trees and rhino, EVERYTHING is covered in powders. Tonally, these look so realistic (from where I'm standing in real life), with the dark mud moving up to the lighter dried mud.



I have built and painted a few corpses that I want to have melting, rotting or dissolving in the acid water



The most fun part to work on was the busted ass rhino and craters. This was crazy trying to blend rock tones, weathering powders, a lightly coloured rhino and a bunch of trees.


More rotting corpses, in this case, a marine from the Death Guard


Cue Monty Python, I decided on.... A SHRUBBERY! 

I also added small pools where the acid rain has collected in the damaged upper surfaces on the Rhino.

I used Rust Orange weathering powder and some old Fiery Orange paint to achieve my rust effects, which I applied with a mix of sponging and stippling. I also applied a very light weathering powder to the upper surfaces.


I have also added a bunch of shrubs, mold and fallen leaves, especially in the acid pools, just because they represent the theme of death, they were alive, but now they are dead and fallen. Artsy.

So there you have it, half the terrain for my Barbarus table. Next stop: a whole bunch of trees.... Overall I am pretty happy, I have to finish the water pools still, as they aren't dead flat, but that's for another day. Let me know what you think,

~Macca

8 comments:

  1. Good work Macca - very nice

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    1. Cheers Ty, it's been a real pain in the ass doing so much of the work with powders, but I love the effect.

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  2. Top stuff Macca - the water effect in the pools is top notch - They've come up a right treat, and the corpses really add that extra 'pop'.

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    1. Cheers mate. I'm hoping once I make them a tad deeper (about 3-4mm or so) then they will really work, as the bodies will be just poking out. Plus, I got to make a shrubbery in the turret ring of a Rhino, so win.

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  3. Turned out perfect, would love to play on these, or just have my forces arrayed around them in a cabinet! I agree with Frothing Muppet that the corpses are a great extra touch. (And shrubbery too!)

    I know what you mean about wanting to make the pools a little deeper - I find I get impatient waiting for all the layers of the water effects to dry, ;)

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    1. Yeah, I am just going to swap to clear resin I think, the wet effects are far easier to apply, but it takes about 2 days to get anywhere near the depth you want to achieve the right result. If I had flat craters, I would have done a much simpler gloss job, but hey, you work with what you have. Thanks Anon.

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  4. These would be great to play on. Nice one!

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    1. Just got to paint up the Citadel Woods and the table itself, but the battlescape with the Rhino gives you an idea about the rest of the terrain.

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